Training Ground

Posted: 5/28/2020 Released: TBD

Description

A fast paced asymmetrical wave shooter where up to 4 players survive waves of enemies that another player is spawning and commanding on various maps generated from simple heightmap images.<br/><br/>This game will have multiplayer for up to 4 players fighting against the waves of enemies in first person and 1 player as the wave master spawning and commanding the waves of enemies in a real time strategy game gameplay. The game will be a fast paced game with some competitive aspects between the shooter players and the wave master.<br/><br/>The wave master is essentially the game master. They pick the enemies and the map before the round starts and then spawn them at spawn spheres and command them to defeat the shooter players. The wave master will be picking enemies by a cost given for each round that increases as higher rounds are reached. The shooter players will be picking their loadouts and supplying themselves between rounds while the wave master is choosing their forces and map. They can purchase items and weapons using the points that they earn after completing each round and healing to prepare for the next round.

Other Details

Technologies and Tools used: Unity 3D, Oculus Rift, Oculus Touch
Type: Game
Dev Status: On Hold
Genres: Action, Strategy, VR