MattRGeorge Package

Posted: 5/28/2020 Released: 2/28/2020


This package contains general assets that can be used for nearly any project. Some examples of what it has are utilities for frequently used tasks, tools for different systems like AI and Object Pooling, and general objects. It also has a seperated folder for assets that only use C# code and doesn't use any Unity related code.<br/><br/>To include the package into your own project just add this code to your project's <code>Packages\manifest.json</code> file:</br></br><code>"scopedRegistries":</br>[</br>&emsp;&emsp;&emsp;&emsp;{</br>&emsp;&emsp;&emsp;&emsp;&emsp;&emsp;"name": "MattRGeorgePackages",</br>&emsp;&emsp;&emsp;&emsp;&emsp;&emsp;"url": "",</br>&emsp;&emsp;&emsp;&emsp;&emsp;&emsp;"scopes":</br>&emsp;&emsp;&emsp;&emsp;&emsp;&emsp;[</br>&emsp;&emsp;&emsp;&emsp;&emsp;&emsp;&emsp;&emsp;"com.mattrgeorge"</br>&emsp;&emsp;&emsp;&emsp;&emsp;&emsp;]</br>&emsp;&emsp;&emsp;&emsp;}</br>]</code></br></br>Then find and import <code>MattRGeorge</code> using Unity's Package Manager.

Developer Description

This is a package that I use for all my current and furture projects. While I don't have any current plans of releasing it onto any asset store anyone is welcome to use it.

Other Details

Technologies and Tools used: Unity 3D
Type: Tool
Dev Status: Ongoing Development
Genres: -